Modernism and Internet State of Mind
Modernism was in large part defined by the relationship between craft and emerging technologies. This allowed the modernist movement to situate itself within history in a way that effected a wide range of disciplines. In a similar way Post-Internet is attempting to reach an “Internet State of Mind” in order to position its self within contemporary culture. Post-Internet can be a misleading term primarily due to the prefix post-. Thanks to the postmodern movement, the prefix post- has been associated with anti- however it originally means after, beyond, or derived from. Post-Internet describes an object created with consciousness of the networks within which it exists.
The Post-Internet movement is something of an anomaly because its stance within the digital era is ambiguous. In the publication, “You are Here: Art After the Internet” explores both the effects and affects that the internet has had on recent artistic practices describing Post-Internet as an era. The era can be defined as the generation that experienced life pre- mainstream internet. In a sense Post-Internet is a once removed understanding of the current condition. Its situates itself outside of mainstream culture allowing for a critique of a society that is completely enveloped within the electromagnetic fog of information. However, the critique is presented through mainstream media not specifically tailored to virtual but to the brick and mortar of the museum. The true understanding of Post-Internet is the cognizance that the internet has its own system and power, which affect the way we evaluate physical existence.
As with ever art movement the classification of the art has been divided into sub-themes derived from the intent of the critique. Distortion explores the modern viewing of art through a digital existence. Language comments on the abbreviation and deterioration of the written language through digital media. The Posthuman Body speculates on the dystonia future of devices tethered to our existence creating new forms of existence. Radical Identification investigates the way that personal profiles can be repackaged and re-purposed within society creating a curated existence. Branding and Corporate Aesthetics focuses itself on the role of internet and marketing exploring the relationships between startups and international tech giants. Painting and Gesture begins to understand the evolution of painting within the digital world. Infrastructure explores post Internets relationship to digital art and net art and the issues with these movement that have created the rise of post Internet as a movement. These sub-themes are exactly that, they are not designed to constrain the art or exploration. The exploration can span multiple sub themes thus commenting on a range of issues that affect macro conditions.
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These "knows" are things that have been tested and mass produced through catchy phrases such as "Place Making" "10 by 10" "Mixed Use" "Live, Work, Play". There is a place in the profession for this type of work and it is respectable and can be important to communities if implemented properly. I want to make this clear that I am not trying to demean any of this work, dissuasions of these "knows" successes and failures are for another day and another post. However this studio will be focusing on and exploring the fringe condition at the intersection of the entities.
This will be accomplished through the creation of narratives that begin to set the frame work for speculative design. Although most the work will be based in Omaha certain formalities and constraints can and will begin to dissolve as we explore the fringe condition of entities. The hope is that by doing this we are able to free our selves from everyday constraints and produce provoking concepts that make the viewer question societies norms and deeper more meaningful conversations.